With every new update in Honor of Kings, hero power levels shift—not just in overall win rates, but also in how they perform across early, mid, and late stages of a match. According to the latest data from Melbet Login, the top-performing early-game heroes have revealed some surprising results. One standout is Yang Yuhuan, boasting an astonishing 60.13% win rate in the early game. This spike is largely due to her new role in the jungle, where her fast clearing speed and rapid scaling give her a leg up over most opponents.
Especially when she holds dual buffs, her combat potential is through the roof. It takes real effort to look effortless, and Yang Yuhuan embodies that phrase. However, Melbet Login analysts note that her win rate drops steadily as the game progresses—dipping below 53% in the mid-game and just over 48% late-game. This performance curve is reminiscent of Liu Bei, another hero who dominates early and mid-game but fades hard in the late game. Still, Yang Yuhuan remains playable thanks to her mechanics, offering poke, control, and healing even when her damage falls off.
Next up is Taiyi Zhenren, a T0-tier support in recent patches—though he’s already been nerfed in the test server and could face adjustments soon. His early-game win rate surpasses 58%, mainly due to his unique gold-boosting mechanic, which helps his team build a significant economy lead. Add to that his explosive crowd control and flexible playstyle in both initiating and protecting, and it’s no wonder he ranks so highly. His mid-game performance dips slightly but stays strong. In late-game scenarios, his win rate falls to around 51%, often due to the chaos of team fights—his ultimate becomes harder to target effectively, and his secondary ability can cause unplanned engagements. Still, there’s no denying Taiyi is an incredibly reliable support.
Comparatively, early-game marksmen like Meng Ya don’t stack up quite as well. Goya, on the other hand, is a menace on the lane with a nearly 58% early win rate. She might not seem unbeatable, but when paired with Frenzy, she can handle any opponent in equal-skill matchups. Many underestimate her, thinking her damage is underwhelming, but in truth, she can crush low-mobility marksmen after unlocking her ultimate. That said, her late-game struggles are clear—she can’t break through tanky frontliners and her “tickle damage” reputation starts to ring true.
Then there’s Wan’er. Once she hits level four, her infamous airborne combo can single-handedly flip the game’s tempo. Her early-game win rate is extremely high. But from mid-game onward, she begins to falter. When supports start prioritizing protection for their carries, her burst often gets split among multiple targets, making it harder to secure kills. In late-game, magic resistance items are widespread, reducing her effectiveness. At that stage, she plays more like a kamikaze—diving in for one big hit and hoping for the best. While her damage may still land, the impact is limited if it doesn’t lead to kills.
Lastly, in the solo lane, no one currently surpasses Dharma. Despite recent nerfs, he remains an absolute powerhouse, especially in the early game. Starting from level two, he can dominate the lane with surprising ease. Melbet Login reports show he maintains nearly a 54% win rate in the mid-game and stays just over 50% even in the late-game—a remarkable feat for any fighter. His strength lies in his innate sustain, dual dashes, exceptional reach, and disruptive crowd control. While heroes like Ji Xiaoman are strong contenders, they still fall slightly short compared to Dharma’s overall versatility and pressure.
In a meta where adaptability is key, these heroes stand tall as the best picks for those climbing the ranks. Whether you prefer snowballing early leads or anchoring your team late, understanding each hero’s power curve can be the difference between a winning streak and a losing skid.